Planes in 3DJEE Main
Normal, intercepts & distance — interactive Mathematics simulation for IIT-JEE.
Concept
A plane in 3D is fixed by a point on it and a perpendicular normal vector . The scalar equation packs both: the coefficients are the normal, and locates the plane along that normal.
Key formula
Derivation
Every point on the plane satisfies , because is perpendicular to every in-plane direction.
Setting two coordinates to zero gives the axis intercepts, e.g. .
The distance from the origin is the projection of any point's position onto the unit normal: . For a general point replace with .
Scenarios to explore
- Planes in 3D — Plane equations, normals and intersections.
Real-world applications
- Defining surfaces and clipping in 3D graphics.
- Crystal lattice planes (Miller indices).
- Constraint surfaces in optimisation.
JEE exam tips
- Two planes are parallel iff their normals are proportional.
- Angle between planes equals the angle between their normals: .
Common mistakes
- Forgetting to normalise by when computing distances.
- Reading the intercept as instead of .
- Thinking the normal must be a unit vector — any scalar multiple works.
Exam traps to avoid
- A zero coefficient means the plane is parallel to that axis (no intercept).
- The same plane has infinitely many equations (scale A, B, C, D together).
