Apparent DepthFoundation
Why pools look shallower than they are — interactive Physics simulation for IIT-JEE.
Concept
Rays leaving an underwater object bend away from the normal at the surface. Your brain traces them straight back, placing the image above the object — the pool floor looks raised by a factor . Looking from air into water: apparent = real × (1/1.33) ≈ ¾ of the true depth.
Key formula
Derivation
For near-normal viewing, Snell's law gives .
The ray from depth d crosses the surface at ; traced back it appears to come from . Small-angle only — oblique viewing distorts further.
Scenarios to explore
- Apparent Depth — Why pools look shallow — normal shift & slab refraction.
Real-world applications
- Spear-fishing correction: aim BELOW the fish you see.
- A glass slab shifts any object toward you by t(1 − 1/n).
- Gem cutters exploit diamond's huge n — facets look shallow & bright.
JEE exam tips
- Stacked layers: d_app = Σ (tᵢ/nᵢ) as seen from air.
- Slab normal shift = t(1 − 1/n), independent of object distance.
- Bird–fish pair: fish sees bird HIGHER by ×n; bird sees fish SHALLOWER by ÷n.
Common mistakes
- Inverting the ratio (multiplying by n instead of dividing when looking into water).
- Applying the formula for oblique viewing — it's a near-normal approximation.
- Sign confusion for the reverse case: from water, objects in air look FARTHER (×n).
Exam traps to avoid
- The image shifts toward the observer in BOTH directions of viewing — always toward the rarer-medium side? No: toward the surface when viewed from the rarer medium, away when viewed from the denser one.
- A coin under a glass slab rises by the slab shift even if there is air above the coin.
