Apparent DepthFoundation

Why pools look shallower than they are — interactive Physics simulation for IIT-JEE.

Concept

Rays leaving an underwater object bend away from the normal at the surface. Your brain traces them straight back, placing the image above the object — the pool floor looks raised by a factor n2/n1n_2/n_1. Looking from air into water: apparent = real × (1/1.33) ≈ ¾ of the true depth.

Key formula

dapp=drealn2n1,shift=d(1n2n1)d_{app} = d_{real}\,\frac{n_2}{n_1}, \qquad \text{shift} = d\left(1 - \frac{n_2}{n_1}\right)

Derivation

For near-normal viewing, Snell's law gives n1sinθ1=n2sinθ2n1θ1=n2θ2n_1\sin\theta_1 = n_2\sin\theta_2 \approx n_1\theta_1 = n_2\theta_2.

The ray from depth d crosses the surface at x=dtanθ1dθ1x = d\tan\theta_1 \approx d\theta_1; traced back it appears to come from d=x/θ2=dn2/n1d' = x/\theta_2 = d\,n_2/n_1. Small-angle only — oblique viewing distorts further.

Scenarios to explore

  • Apparent Depth — Why pools look shallow — normal shift & slab refraction.

Real-world applications

  • Spear-fishing correction: aim BELOW the fish you see.
  • A glass slab shifts any object toward you by t(1 − 1/n).
  • Gem cutters exploit diamond's huge n — facets look shallow & bright.

JEE exam tips

  • Stacked layers: d_app = Σ (tᵢ/nᵢ) as seen from air.
  • Slab normal shift = t(1 − 1/n), independent of object distance.
  • Bird–fish pair: fish sees bird HIGHER by ×n; bird sees fish SHALLOWER by ÷n.

Common mistakes

  • Inverting the ratio (multiplying by n instead of dividing when looking into water).
  • Applying the formula for oblique viewing — it's a near-normal approximation.
  • Sign confusion for the reverse case: from water, objects in air look FARTHER (×n).

Exam traps to avoid

  • The image shifts toward the observer in BOTH directions of viewing — always toward the rarer-medium side? No: toward the surface when viewed from the rarer medium, away when viewed from the denser one.
  • A coin under a glass slab rises by the slab shift even if there is air above the coin.